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AReality Placer
  • 👋Welcome to AReality Placer
  • Overview
    • 💡What you can do with AReality Placer
    • ✨How to use
  • How to setup and build
    • 📦Unity package Setup
    • 📦Setup Unity
    • 📦Building the app
  • Add AR Objects
    • 🚀How to create your own prefabs
    • 🚀Add Prefab to AR object menu
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  1. Add AR Objects

How to create your own prefabs

PreviousBuilding the appNextAdd Prefab to AR object menu

Last updated 2 years ago

Creating prefab is very simple. All that need from your side is 3D assets. Let's discuss how to create AR objects.

Step 1 : Add 3D assets to meshes folder

Find Assets -> ARealityPlacer -> Meshes folder. Drag and drop your 3D assets into that folder.

Step 2 : Create Prefab Parent

Go to hierarchy window, right click on empty space select Create Empty.

Change it name as your AR object name, In my Case "Car" and reset position, rotation, scale to 0,0,0.

Step 3 : place 3D asset inside empty game object

Drag and drop your 3D asset inside newly created empty game object (Car)

Step 4 : Add box collider to parent object

Select Parent empty game object and add box collider component into it. Set collider size as same as car size.

Step 5 : Create Prefab

Last step is create prefab using parent game object (Car). For that drag and drop your Parent game object into Prefabs folder. Then Delete newly created prefab from hierarchy window by delete it.

Thats all! Next section is discussed how to add your prefab into AR asset menu.

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