📦Setup Unity
Last updated
Last updated
From this section you will guide to setup AReality Placer project on your Unity Editor. Let's get started.
Open Unity hub. Click the New project button right top corner in Unity hub. Select 3D default template (If you have AR project template use it straight). Setup project name under project settings as AReality Placer and set project location as you preferred. Then click the create project button.
Before importing the AReality Placer unity package you need to import default internal packages given in this section For that goto Window -> Package Manager Select packages from Unity Registry in the left top corner and import the following 3 packages. All 3 packages should be same version (In our case version 4.1.13)
ARFoundation
ARCore XR Plugin
ARKit XR Plugin
Now you can import other 2 external unity packages given in this section. If you have already download those packages import to unity project.
Go to unity asset store. Search Android Native functions unity package. Import it to the Unity editor by clicking the Open in Unity button.
Then go to Window -> Package Manager you will see under Packages: My Assets our imported Android Native Functions included. Import package from there.
CaptureAndSave Unity package can download from here free. Then Import package by go to Assets -> Import package -> Custom package and select downloaded Unity package.
The last step is to import our main package from unity store. Go to Unity Asset store and search for AReality placer. Add to cart the package and import package to Unity Editor by importing My Assets.
This is all you have to do with importing packages and plugins. Now you are ready to build your app. Go to next section and start building the app.