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AReality Placer
  • 👋Welcome to AReality Placer
  • Overview
    • 💡What you can do with AReality Placer
    • ✨How to use
  • How to setup and build
    • 📦Unity package Setup
    • 📦Setup Unity
    • 📦Building the app
  • Add AR Objects
    • 🚀How to create your own prefabs
    • 🚀Add Prefab to AR object menu
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On this page
  • External packages
  • Internal Packages
  1. How to setup and build

Unity package Setup

Useful unity packages and plugins

PreviousHow to useNextSetup Unity

Last updated 2 years ago

External packages

Before importing the AReality Placer unity package you need to setup 2 external packages

1. Capture and Save Unity package

This package included in unity assetstore. Either you can purchase it from unity asset store for long lasting future use or I will provide free unity package which you can download from google drive. use follow link to download free,

2. Android Native functions Unity package

This package also available in unity asset store and free to use. This package is useful because some of functions in capture and save package include in this package. Here the link to Android Native functions,

Those are the packages which we are used externally. Next we look at some internal packages.

Internal Packages

These internal packages are very useful when you are working with Augmented Reality. All these packages can import inside Unity package manager.

1. AR Foundation

AR Foundation is a cross-platform development framework provided by Unity Technologies. It enables developers to create augmented reality (AR) applications that can run on various devices, including smartphones, tablets, and headsets.

2. ARCore XR Plugin

This package only need to import if you are building app to android devices. Otherwise this package is optional. Make sure your ARCore plugin version should higher than 4.0.0.

ARKit XR Plugin

ARKit XR plugin which supports AR foundation on Apple devices. So if you build this app on IOS devices please make sure to import this plugin as well. Make sure your ARKit plugin version should higher than 4.0.0.

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CaptueAndSave.unitypackageGoogle Docs
Android Native FunctionsUnityAssetStore
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